﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Tanks
{
    public class Healthpack : Item
    {
        public Healthpack(Cell c)
        {
            C = c;
            Gr = (Bitmap)Bitmap.FromFile("healthpack.gif");
        }
        protected override void Pickup(Tank t)
        {
            t.Health += 25;
            game.Items.Remove(this);
        }
    }
}
